Website powered by
Miquel Purrà
Miquel Purrà
3D Character Artist // miquel.purra@gmail.com
Zürich, Switzerland

Summary

Course- Animum 3d fundation for 3d production.
Master- Animum 3d Character modeling for videogames and vfx.
Freelance 3d Character Artist.
SavageGame Design- contract- 2019-present

Skills

Shading3D ModelingCharacter ModelingDigital SculptingEnvironment ModelingTexturing

Software proficiency

ZBrush
ZBrush
Blender
Blender
Maya
Maya
3ds Max
3ds Max
Substance Painter
Substance Painter
Mari
Mari
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Keyshot
Keyshot
Arnold
Arnold

Experience

  • Character Artist at Savage Game Design
    Afghanistan
    April 2019 - Present

    3D artist, creating game ready assets. Modelling, texturing, weight painting and creating additional models/geometry required by the game engine.